Editor
The Tinypoly editor is divided into four modes:
- Geometry Editing: Editing the geometry and assembling the project.
- UV/Texture Editing: Editing the textures of the objects.
- Shading/Material Editing: Editing the materials of the objects.
- Render: Rendering the final image.
Things worth knowing from the start
The project saves itself while you work.
Almost everything can be undone: creating, deleting, changing properties and editing meshes and textures.
ESC steps back: it leaves the current tool, clears the selection or closes whatever is open, one level at a time.