Edge Wear

Chips the edges irregularly.

Before
Before
After
After

Edge Wear chips the edges of its children irregularly, with intact stretches and chips of different sizes, like worn stone or wood. It works even on a plain cube, without dividing the mesh first, and the inside of the faces stays intact.

Properties

Edge Wear
Width
0.12
Depth
0.05
Detail
48
Chip frequency
12
Minimum angle
30
Seed
42
  • Width: How far the wear reaches from the edges.
  • Depth: The size of the chips.
  • Detail: How detailed the chips are. High values make the piece heavier.
  • Chip frequency: Higher values make smaller, closer chips. Raise the detail for them to show.
  • Minimum angle: Which edges get worn. Raise it to spare smooth transitions.
  • Seed: Changes the chip pattern.

A width or depth of zero turns the effect off. If the result gets too heavy, lower the detail or the width.