Displacer

Raises and sinks the surface from an image or noise.

Before
Before
After
After

The Displacer raises and sinks the surface of its child following an image: light pushes out and dark pushes in. The image can be a project texture or noise.

The child needs divisions for the effect to show: a single face plane stays flat.

Properties

Displacer
Strength
0.25
Midpoint
0.5
Scale
1
Offset U
0
Offset V
0
Invert
Weld vertices
  • Displacement map: The image that drives the effect.
  • Strength: How much the surface moves.
  • Midpoint: The tone that stays in place. Above it pushes out, below it pushes in.
  • Scale: The size of the image over the surface.
  • Offset U: The horizontal position of the image.
  • Offset V: The vertical position of the image.
  • Invert: Reverses the effect.
  • Weld vertices: Keeps the faces together at the corners. When off, each face moves on its own and the corners open up.